Saturday, 13 February 2016

Games Project - Game Creation Week 1

This part of the blog will be dedicated to following our group as we progress from the design and planning stage of the games project to the second part of our project which is creating the game.

As stated before our software of choice will be Unreal Engine 4 as we decided that it would be beneficial to use this software because in our honours year we will  be using it again and a being able to have navigated it and had experience with it will be advantageous. Unreal Engine is also widely used for game development so there are pages and videos with tutorials that would assist and help us through the start of our development process. Along side an array of videos Unreal Engine has a website and forums all which are full of useful information on how to learn Unreal Engine.

Our overall process is to plan what work we have to do, divide it up into 3 main sections and then each of us will branch off and learn how to work with what we need to do and then we will begin to bring it together in later weeks. At a quick discussion this week we seemed to have come to the conclusion that I will be working on the main character and going over what I need to do to make the character work, Andrew will be working on AI and how they will interact with the environment and finally Ben will be working on the levels and texturing for the game.

. Nathan - Main Character Blueprinting and Programming
. Andrew - AI Blueprinting and Programming
. Ben - Level Creation and Design

Whilst the next few weeks will be hard it will all be worth it for next year when we need to call upon our experience with UE4 as we will have a module in level development along with our own personal projects that will use UE4 so we all believed it to be beneficial to take the plunge now and then be prepared for later on.


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