Week 3 continued pretty much in the same direction as the previous week as we continued to do individual learning so that we could understand what we needed to do for our own section of the game. Unreal Engine has a vast amount of tutorials on their official website and on their YouTube channel and their forums are full of helpful people answering any questions that you can think of. With all these resources available it seems really plausible that we will be able to throw something together. My only real concern is being able to bring it together at the end because it will involve migrating files and blueprints between the three of us and that could cause problems if it doesn't go as planned.
In terms of issues and problems there isn't much to say as none of us have delved into the thick of it yet but I imagine we will be soon enough and that's when we will be encountering issues and the like. I will say that from preliminary research it is a well laid out system and seems to be fairly simple to navigate and use. With the assistance of the multitude of tutorials it feels very easy to be able to learn this system so here's hoping we can develop a game over the upcoming weeks. However, I will be interested to see what UE4 can offer for both current projects and future projects once we all have a greater understanding of how it can work and what it can be used to deliver.
Overall for the next few weeks I think that our goals will be to simply grasp and play around with the engine to get a feel of what it is we will be working with. This will allow us to come to terms with how much work we will have and so that in the end we can seriously churn out a game that we can say that we have created from scratch.


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