Thursday, 14 April 2016

Games Project - Game Creation Week 10

Our discussion with the lecturer went well and we managed to get a clearer idea on what type of game we will be creating because whilst we haven't created exactly what we had in mind 10 weeks ago we have altered and changed things to come up with an almost new game altogether and our lecturer in all honesty said that we shouldn't worry too much because while we didn't achieve what we set out to we still have created something that we can be proud of.

In all honesty I believe that through the past 10 weeks we have been hard on ourselves and because we all have in mind what games are now and the high standard that is produced it's hard not to get swept up in it all and get a bit cocky thinking you want to create something just as good and be a one man army. 

In the past 10 weeks we have worked with a software that we have never used before doing this module, managed to create assets and implement them into a game successfully, programmed a basic sidescroller game from scratch and learned a lot about the journey that creating games takes and how much work is needed behind the scenes.

The game we are creating now is much more of a platform game than we had first thought but that's what happens in the real world. A project grows and evolves as time passes and I believe that is what has happened here in our group project and now after working on this I am more excited and I feel that the other team members are equally as interested to start working on other projects and creating more games in the future.

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